A trading card game sold by the cards before the game, on the argument that the cards would be worth more once the game existed. The record notes that the argument had a second half that did not hold.
Parallel
A science-fiction card game whose art sold as NFTs for three years before the game existed, raised a reported $50 million from investors in 2021, and eventually launched playable in 2024. The record's example of the 'art first, game later' order that most 2021 projects promised and few completed. The art was good. The game arrived. The prices did not come with it.
Testimony
3 entries · newest firstThe 2021 pack sales, reported at millions of dollars in a single drop, with buyers posting cards from a game nobody had played. The record filed the phrase 'pre-game' and has not needed it since.
Bought a pack in 2021 for the art and told myself it was for the game. Played the game in 2024. It was fine. The cards were worth less than the pack. The art is still on my wall, printed, which was not the intended use.
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