Died in September 2017, replaced by its sequel and, later, deleted from the sequel too. The record notes it is one of the few games whose most famous location is a hole in a wall.
Destiny
Bungie's first game after Halo, released in September 2014 with $500 million of shipped copies, a story that had been cut before launch and a cave near the starting area where thousands of players stood shooting at a doorway for loot. The Loot Cave, patched within days, is the record's chief exhibit, along with 'I don't have time to explain why I don't have time to explain'.
Testimony
4 entries · newest firstThe record notes that Destiny was described as a ten-year plan, and that it became one only after the first three years were replaced.
September 2014: a video of two dozen players lined up outside a cave on Earth, firing into the dark. Bungie's patch notes a week later describe the cave in the past tense, and the record has kept them.
I remember the Vault of Glass with five friends and one stranger, and the stranger being the one who knew what to do. That was the whole game.
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